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@ -1497,6 +1497,47 @@ async fn upgrade_outlier_to_timeline_pdu(
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.map_err(|_| "Failed to get_auth_events.".to_owned())?;
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.map_err(|_| "Failed to get_auth_events.".to_owned())?;
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let state_ids_compressed = state_at_incoming_event
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.iter()
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.map(|(shortstatekey, id)| {
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db.rooms
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.compress_state_event(*shortstatekey, &id, &db.globals)
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.map_err(|_| "Failed to compress_state_event".to_owned())
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})
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.collect::<StdResult<_, String>>()?;
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// 13. Check if the event passes auth based on the "current state" of the room, if not "soft fail" it
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debug!("starting soft fail auth check");
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let soft_fail = !state_res::event_auth::auth_check(
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&room_version,
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&incoming_pdu,
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previous_create,
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None,
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|k, s| auth_events.get(&(k.clone(), s.to_owned())).map(Arc::clone),
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)
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.map_err(|_e| "Auth check failed.".to_owned())?;
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if soft_fail {
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append_incoming_pdu(
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&db,
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&incoming_pdu,
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val,
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extremities,
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state_ids_compressed,
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soft_fail,
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&state_lock
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)
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.map_err(|_| "Failed to add pdu to db.".to_owned())?;
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// Soft fail, we keep the event as an outlier but don't add it to the timeline
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warn!("Event was soft failed: {:?}", incoming_pdu);
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db.rooms
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.mark_event_soft_failed(&incoming_pdu.event_id)
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.map_err(|_| "Failed to set soft failed flag".to_owned())?;
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return Err("Event has been soft failed".into());
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}
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if incoming_pdu.state_key.is_some() {
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if incoming_pdu.state_key.is_some() {
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let mut extremity_sstatehashes = HashMap::new();
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let mut extremity_sstatehashes = HashMap::new();
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@ -1651,31 +1692,10 @@ async fn upgrade_outlier_to_timeline_pdu(
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extremities.insert(incoming_pdu.event_id.clone());
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extremities.insert(incoming_pdu.event_id.clone());
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// 13. Check if the event passes auth based on the "current state" of the room, if not "soft fail" it
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debug!("starting soft fail auth check");
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let soft_fail = !state_res::event_auth::auth_check(
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&room_version,
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&incoming_pdu,
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previous_create,
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None,
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|k, s| auth_events.get(&(k.clone(), s.to_owned())).map(Arc::clone),
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)
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.map_err(|_e| "Auth check failed.".to_owned())?;
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// Now that the event has passed all auth it is added into the timeline.
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// Now that the event has passed all auth it is added into the timeline.
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// We use the `state_at_event` instead of `state_after` so we accurately
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// We use the `state_at_event` instead of `state_after` so we accurately
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// represent the state for this event.
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// represent the state for this event.
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let state_ids_compressed = state_at_incoming_event
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.iter()
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.map(|(shortstatekey, id)| {
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db.rooms
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.compress_state_event(*shortstatekey, &id, &db.globals)
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.map_err(|_| "Failed to compress_state_event".to_owned())
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})
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.collect::<StdResult<_, String>>()?;
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let pdu_id = append_incoming_pdu(
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let pdu_id = append_incoming_pdu(
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&db,
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&db,
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&incoming_pdu,
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&incoming_pdu,
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@ -1689,15 +1709,6 @@ async fn upgrade_outlier_to_timeline_pdu(
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debug!("Appended incoming pdu.");
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debug!("Appended incoming pdu.");
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if soft_fail {
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// Soft fail, we keep the event as an outlier but don't add it to the timeline
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warn!("Event was soft failed: {:?}", incoming_pdu);
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db.rooms
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.mark_event_soft_failed(&incoming_pdu.event_id)
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.map_err(|_| "Failed to set soft failed flag".to_owned())?;
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return Err("Event has been soft failed".into());
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}
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// Event has passed all auth/stateres checks
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// Event has passed all auth/stateres checks
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drop(state_lock);
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drop(state_lock);
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Ok(pdu_id)
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Ok(pdu_id)
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