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conduit/src/client_server/sync.rs

933 lines
33 KiB
Rust

use crate::{database::DatabaseGuard, Database, Error, Result, Ruma, RumaResponse};
use ruma::{
api::client::{
filter::{IncomingFilterDefinition, LazyLoadOptions},
sync::sync_events,
uiaa::UiaaResponse,
},
events::{
room::member::{MembershipState, RoomMemberEventContent},
EventType,
},
serde::Raw,
DeviceId, RoomId, UserId,
};
use std::{
collections::{hash_map::Entry, BTreeMap, HashMap, HashSet},
sync::Arc,
time::Duration,
};
use tokio::sync::watch::Sender;
use tracing::error;
/// # `GET /_matrix/client/r0/sync`
///
/// Synchronize the client's state with the latest state on the server.
///
/// - This endpoint takes a `since` parameter which should be the `next_batch` value from a
/// previous request for incremental syncs.
///
/// Calling this endpoint without a `since` parameter returns:
/// - Some of the most recent events of each timeline
/// - Notification counts for each room
/// - Joined and invited member counts, heroes
/// - All state events
///
/// Calling this endpoint with a `since` parameter from a previous `next_batch` returns:
/// For joined rooms:
/// - Some of the most recent events of each timeline that happened after since
/// - If user joined the room after since: All state events (unless lazy loading is activated) and
/// all device list updates in that room
/// - If the user was already in the room: A list of all events that are in the state now, but were
/// not in the state at `since`
/// - If the state we send contains a member event: Joined and invited member counts, heroes
/// - Device list updates that happened after `since`
/// - If there are events in the timeline we send or the user send updated his read mark: Notification counts
/// - EDUs that are active now (read receipts, typing updates, presence)
/// - TODO: Allow multiple sync streams to support Pantalaimon
///
/// For invited rooms:
/// - If the user was invited after `since`: A subset of the state of the room at the point of the invite
///
/// For left rooms:
/// - If the user left after `since`: prev_batch token, empty state (TODO: subset of the state at the point of the leave)
///
/// - Sync is handled in an async task, multiple requests from the same device with the same
/// `since` will be cached
pub async fn sync_events_route(
db: DatabaseGuard,
body: Ruma<sync_events::v3::Request<'_>>,
) -> Result<sync_events::v3::Response, RumaResponse<UiaaResponse>> {
let sender_user = body.sender_user.expect("user is authenticated");
let sender_device = body.sender_device.expect("user is authenticated");
let body = body.body;
let arc_db = Arc::new(db);
let mut rx = match arc_db
.globals
.sync_receivers
.write()
.unwrap()
.entry((sender_user.clone(), sender_device.clone()))
{
Entry::Vacant(v) => {
let (tx, rx) = tokio::sync::watch::channel(None);
v.insert((body.since.clone(), rx.clone()));
tokio::spawn(sync_helper_wrapper(
Arc::clone(&arc_db),
sender_user.clone(),
sender_device.clone(),
body,
tx,
));
rx
}
Entry::Occupied(mut o) => {
if o.get().0 != body.since {
let (tx, rx) = tokio::sync::watch::channel(None);
o.insert((body.since.clone(), rx.clone()));
tokio::spawn(sync_helper_wrapper(
Arc::clone(&arc_db),
sender_user.clone(),
sender_device.clone(),
body,
tx,
));
rx
} else {
o.get().1.clone()
}
}
};
let we_have_to_wait = rx.borrow().is_none();
if we_have_to_wait {
if let Err(e) = rx.changed().await {
error!("Error waiting for sync: {}", e);
}
}
let result = match rx
.borrow()
.as_ref()
.expect("When sync channel changes it's always set to some")
{
Ok(response) => Ok(response.clone()),
Err(error) => Err(error.to_response()),
};
result
}
async fn sync_helper_wrapper(
db: Arc<DatabaseGuard>,
sender_user: Box<UserId>,
sender_device: Box<DeviceId>,
body: sync_events::v3::IncomingRequest,
tx: Sender<Option<Result<sync_events::v3::Response>>>,
) {
let since = body.since.clone();
let r = sync_helper(
Arc::clone(&db),
sender_user.clone(),
sender_device.clone(),
body,
)
.await;
if let Ok((_, caching_allowed)) = r {
if !caching_allowed {
match db
.globals
.sync_receivers
.write()
.unwrap()
.entry((sender_user, sender_device))
{
Entry::Occupied(o) => {
// Only remove if the device didn't start a different /sync already
if o.get().0 == since {
o.remove();
}
}
Entry::Vacant(_) => {}
}
}
}
drop(db);
let _ = tx.send(Some(r.map(|(r, _)| r)));
}
async fn sync_helper(
db: Arc<DatabaseGuard>,
sender_user: Box<UserId>,
sender_device: Box<DeviceId>,
body: sync_events::v3::IncomingRequest,
// bool = caching allowed
) -> Result<(sync_events::v3::Response, bool), Error> {
use sync_events::v3::{
DeviceLists, Ephemeral, GlobalAccountData, IncomingFilter, InviteState, InvitedRoom,
JoinedRoom, LeftRoom, Presence, RoomAccountData, RoomSummary, Rooms, State, Timeline,
ToDevice, UnreadNotificationsCount,
};
// TODO: match body.set_presence {
db.rooms.edus.ping_presence(&sender_user)?;
// Setup watchers, so if there's no response, we can wait for them
let watcher = db.watch(&sender_user, &sender_device);
let next_batch = db.globals.current_count()?;
let next_batch_string = next_batch.to_string();
// Load filter
let filter = match body.filter {
None => IncomingFilterDefinition::default(),
Some(IncomingFilter::FilterDefinition(filter)) => filter,
Some(IncomingFilter::FilterId(filter_id)) => db
.users
.get_filter(&sender_user, &filter_id)?
.unwrap_or_default(),
};
let (lazy_load_enabled, lazy_load_send_redundant) = match filter.room.state.lazy_load_options {
LazyLoadOptions::Enabled {
include_redundant_members: redundant,
} => (true, redundant),
_ => (false, false),
};
let mut joined_rooms = BTreeMap::new();
let since = body
.since
.clone()
.and_then(|string| string.parse().ok())
.unwrap_or(0);
let mut presence_updates = HashMap::new();
let mut left_encrypted_users = HashSet::new(); // Users that have left any encrypted rooms the sender was in
let mut device_list_updates = HashSet::new();
let mut device_list_left = HashSet::new();
// Look for device list updates of this account
device_list_updates.extend(
db.users
.keys_changed(&sender_user.to_string(), since, None)
.filter_map(|r| r.ok()),
);
let all_joined_rooms = db.rooms.rooms_joined(&sender_user).collect::<Vec<_>>();
for room_id in all_joined_rooms {
let room_id = room_id?;
// Get and drop the lock to wait for remaining operations to finish
// This will make sure the we have all events until next_batch
let mutex_insert = Arc::clone(
db.globals
.roomid_mutex_insert
.write()
.unwrap()
.entry(room_id.clone())
.or_default(),
);
let insert_lock = mutex_insert.lock().unwrap();
drop(insert_lock);
let timeline_pdus;
let limited;
if db.rooms.last_timeline_count(&sender_user, &room_id)? > since {
let mut non_timeline_pdus = db
.rooms
.pdus_until(&sender_user, &room_id, u64::MAX)?
.filter_map(|r| {
// Filter out buggy events
if r.is_err() {
error!("Bad pdu in pdus_since: {:?}", r);
}
r.ok()
})
.take_while(|(pduid, _)| {
db.rooms
.pdu_count(pduid)
.map_or(false, |count| count > since)
});
// Take the last 10 events for the timeline
timeline_pdus = non_timeline_pdus
.by_ref()
.take(10)
.collect::<Vec<_>>()
.into_iter()
.rev()
.collect::<Vec<_>>();
// They /sync response doesn't always return all messages, so we say the output is
// limited unless there are events in non_timeline_pdus
limited = non_timeline_pdus.next().is_some();
} else {
timeline_pdus = Vec::new();
limited = false;
}
let send_notification_counts = !timeline_pdus.is_empty()
|| db
.rooms
.edus
.last_privateread_update(&sender_user, &room_id)?
> since;
let mut timeline_users = HashSet::new();
for (_, event) in &timeline_pdus {
timeline_users.insert(event.sender.as_str().to_owned());
}
db.rooms
.lazy_load_confirm_delivery(&sender_user, &sender_device, &room_id, since)?;
// Database queries:
let current_shortstatehash = db
.rooms
.current_shortstatehash(&room_id)?
.expect("All rooms have state");
let since_shortstatehash = db.rooms.get_token_shortstatehash(&room_id, since)?;
// Calculates joined_member_count, invited_member_count and heroes
let calculate_counts = || {
let joined_member_count = db.rooms.room_joined_count(&room_id)?.unwrap_or(0);
let invited_member_count = db.rooms.room_invited_count(&room_id)?.unwrap_or(0);
// Recalculate heroes (first 5 members)
let mut heroes = Vec::new();
if joined_member_count + invited_member_count <= 5 {
// Go through all PDUs and for each member event, check if the user is still joined or
// invited until we have 5 or we reach the end
for hero in db
.rooms
.all_pdus(&sender_user, &room_id)?
.filter_map(|pdu| pdu.ok()) // Ignore all broken pdus
.filter(|(_, pdu)| pdu.kind == EventType::RoomMember)
.map(|(_, pdu)| {
let content: RoomMemberEventContent =
serde_json::from_str(pdu.content.get()).map_err(|_| {
Error::bad_database("Invalid member event in database.")
})?;
if let Some(state_key) = &pdu.state_key {
let user_id = UserId::parse(state_key.clone()).map_err(|_| {
Error::bad_database("Invalid UserId in member PDU.")
})?;
// The membership was and still is invite or join
if matches!(
content.membership,
MembershipState::Join | MembershipState::Invite
) && (db.rooms.is_joined(&user_id, &room_id)?
|| db.rooms.is_invited(&user_id, &room_id)?)
{
Ok::<_, Error>(Some(state_key.clone()))
} else {
Ok(None)
}
} else {
Ok(None)
}
})
// Filter out buggy users
.filter_map(|u| u.ok())
// Filter for possible heroes
.flatten()
{
if heroes.contains(&hero) || hero == sender_user.as_str() {
continue;
}
heroes.push(hero);
}
}
Ok::<_, Error>((
Some(joined_member_count),
Some(invited_member_count),
heroes,
))
};
let (
heroes,
joined_member_count,
invited_member_count,
joined_since_last_sync,
state_events,
) = if since_shortstatehash.is_none() {
// Probably since = 0, we will do an initial sync
let (joined_member_count, invited_member_count, heroes) = calculate_counts()?;
let current_state_ids = db.rooms.state_full_ids(current_shortstatehash)?;
let mut state_events = Vec::new();
let mut lazy_loaded = HashSet::new();
for (shortstatekey, id) in current_state_ids {
let (event_type, state_key) = db.rooms.get_statekey_from_short(shortstatekey)?;
if event_type != EventType::RoomMember {
let pdu = match db.rooms.get_pdu(&id)? {
Some(pdu) => pdu,
None => {
error!("Pdu in state not found: {}", id);
continue;
}
};
state_events.push(pdu);
} else if !lazy_load_enabled
|| body.full_state
|| timeline_users.contains(&state_key)
{
let pdu = match db.rooms.get_pdu(&id)? {
Some(pdu) => pdu,
None => {
error!("Pdu in state not found: {}", id);
continue;
}
};
// This check is in case a bad user ID made it into the database
if let Ok(uid) = UserId::parse(state_key.as_ref()) {
lazy_loaded.insert(uid);
}
state_events.push(pdu);
}
}
// Reset lazy loading because this is an initial sync
db.rooms
.lazy_load_reset(&sender_user, &sender_device, &room_id)?;
// The state_events above should contain all timeline_users, let's mark them as lazy
// loaded.
db.rooms.lazy_load_mark_sent(
&sender_user,
&sender_device,
&room_id,
lazy_loaded,
next_batch,
);
(
heroes,
joined_member_count,
invited_member_count,
true,
state_events,
)
} else if timeline_pdus.is_empty() && since_shortstatehash == Some(current_shortstatehash) {
// No state changes
(Vec::new(), None, None, false, Vec::new())
} else {
// Incremental /sync
let since_shortstatehash = since_shortstatehash.unwrap();
let since_sender_member: Option<RoomMemberEventContent> = db
.rooms
.state_get(
since_shortstatehash,
&EventType::RoomMember,
sender_user.as_str(),
)?
.and_then(|pdu| {
serde_json::from_str(pdu.content.get())
.map_err(|_| Error::bad_database("Invalid PDU in database."))
.ok()
});
let joined_since_last_sync = since_sender_member
.map_or(true, |member| member.membership != MembershipState::Join);
let mut state_events = Vec::new();
let mut lazy_loaded = HashSet::new();
if since_shortstatehash != current_shortstatehash {
let current_state_ids = db.rooms.state_full_ids(current_shortstatehash)?;
let since_state_ids = db.rooms.state_full_ids(since_shortstatehash)?;
for (key, id) in current_state_ids {
if body.full_state || since_state_ids.get(&key) != Some(&id) {
let pdu = match db.rooms.get_pdu(&id)? {
Some(pdu) => pdu,
None => {
error!("Pdu in state not found: {}", id);
continue;
}
};
if pdu.kind == EventType::RoomMember {
match UserId::parse(
pdu.state_key
.as_ref()
.expect("State event has state key")
.clone(),
) {
Ok(state_key_userid) => {
lazy_loaded.insert(state_key_userid);
}
Err(e) => error!("Invalid state key for member event: {}", e),
}
}
state_events.push(pdu);
}
}
}
for (_, event) in &timeline_pdus {
if lazy_loaded.contains(&event.sender) {
continue;
}
if !db.rooms.lazy_load_was_sent_before(
&sender_user,
&sender_device,
&room_id,
&event.sender,
)? || lazy_load_send_redundant
{
if let Some(member_event) = db.rooms.room_state_get(
&room_id,
&EventType::RoomMember,
event.sender.as_str(),
)? {
lazy_loaded.insert(event.sender.clone());
state_events.push(member_event);
}
}
}
db.rooms.lazy_load_mark_sent(
&sender_user,
&sender_device,
&room_id,
lazy_loaded,
next_batch,
);
let encrypted_room = db
.rooms
.state_get(current_shortstatehash, &EventType::RoomEncryption, "")?
.is_some();
let since_encryption =
db.rooms
.state_get(since_shortstatehash, &EventType::RoomEncryption, "")?;
// Calculations:
let new_encrypted_room = encrypted_room && since_encryption.is_none();
let send_member_count = state_events
.iter()
.any(|event| event.kind == EventType::RoomMember);
if encrypted_room {
for state_event in &state_events {
if state_event.kind != EventType::RoomMember {
continue;
}
if let Some(state_key) = &state_event.state_key {
let user_id = UserId::parse(state_key.clone())
.map_err(|_| Error::bad_database("Invalid UserId in member PDU."))?;
if user_id == sender_user {
continue;
}
let new_membership = serde_json::from_str::<RoomMemberEventContent>(
state_event.content.get(),
)
.map_err(|_| Error::bad_database("Invalid PDU in database."))?
.membership;
match new_membership {
MembershipState::Join => {
// A new user joined an encrypted room
if !share_encrypted_room(&db, &sender_user, &user_id, &room_id)? {
device_list_updates.insert(user_id);
}
}
MembershipState::Leave => {
// Write down users that have left encrypted rooms we are in
left_encrypted_users.insert(user_id);
}
_ => {}
}
}
}
}
if joined_since_last_sync && encrypted_room || new_encrypted_room {
// If the user is in a new encrypted room, give them all joined users
device_list_updates.extend(
db.rooms
.room_members(&room_id)
.flatten()
.filter(|user_id| {
// Don't send key updates from the sender to the sender
&sender_user != user_id
})
.filter(|user_id| {
// Only send keys if the sender doesn't share an encrypted room with the target already
!share_encrypted_room(&db, &sender_user, user_id, &room_id)
.unwrap_or(false)
}),
);
}
let (joined_member_count, invited_member_count, heroes) = if send_member_count {
calculate_counts()?
} else {
(None, None, Vec::new())
};
(
heroes,
joined_member_count,
invited_member_count,
joined_since_last_sync,
state_events,
)
};
// Look for device list updates in this room
device_list_updates.extend(
db.users
.keys_changed(&room_id.to_string(), since, None)
.filter_map(|r| r.ok()),
);
let notification_count = if send_notification_counts {
Some(
db.rooms
.notification_count(&sender_user, &room_id)?
.try_into()
.expect("notification count can't go that high"),
)
} else {
None
};
let highlight_count = if send_notification_counts {
Some(
db.rooms
.highlight_count(&sender_user, &room_id)?
.try_into()
.expect("highlight count can't go that high"),
)
} else {
None
};
let prev_batch = timeline_pdus
.first()
.map_or(Ok::<_, Error>(None), |(pdu_id, _)| {
Ok(Some(db.rooms.pdu_count(pdu_id)?.to_string()))
})?;
let room_events: Vec<_> = timeline_pdus
.iter()
.map(|(_, pdu)| pdu.to_sync_room_event())
.collect();
let mut edus: Vec<_> = db
.rooms
.edus
.readreceipts_since(&room_id, since)
.filter_map(|r| r.ok()) // Filter out buggy events
.map(|(_, _, v)| v)
.collect();
if db.rooms.edus.last_typing_update(&room_id, &db.globals)? > since {
edus.push(
serde_json::from_str(
&serde_json::to_string(&db.rooms.edus.typings_all(&room_id)?)
.expect("event is valid, we just created it"),
)
.expect("event is valid, we just created it"),
);
}
// Save the state after this sync so we can send the correct state diff next sync
db.rooms
.associate_token_shortstatehash(&room_id, next_batch, current_shortstatehash)?;
let joined_room = JoinedRoom {
account_data: RoomAccountData {
events: db
.account_data
.changes_since(Some(&room_id), &sender_user, since)?
.into_iter()
.filter_map(|(_, v)| {
serde_json::from_str(v.json().get())
.map_err(|_| Error::bad_database("Invalid account event in database."))
.ok()
})
.collect(),
},
summary: RoomSummary {
heroes,
joined_member_count: joined_member_count.map(|n| (n as u32).into()),
invited_member_count: invited_member_count.map(|n| (n as u32).into()),
},
unread_notifications: UnreadNotificationsCount {
highlight_count,
notification_count,
},
timeline: Timeline {
limited: limited || joined_since_last_sync,
prev_batch,
events: room_events,
},
state: State {
events: state_events
.iter()
.map(|pdu| pdu.to_sync_state_event())
.collect(),
},
ephemeral: Ephemeral { events: edus },
};
if !joined_room.is_empty() {
joined_rooms.insert(room_id.clone(), joined_room);
}
// Take presence updates from this room
for (user_id, presence) in
db.rooms
.edus
.presence_since(&room_id, since, &db.rooms, &db.globals)?
{
match presence_updates.entry(user_id) {
Entry::Vacant(v) => {
v.insert(presence);
}
Entry::Occupied(mut o) => {
let p = o.get_mut();
// Update existing presence event with more info
p.content.presence = presence.content.presence;
if let Some(status_msg) = presence.content.status_msg {
p.content.status_msg = Some(status_msg);
}
if let Some(last_active_ago) = presence.content.last_active_ago {
p.content.last_active_ago = Some(last_active_ago);
}
if let Some(displayname) = presence.content.displayname {
p.content.displayname = Some(displayname);
}
if let Some(avatar_url) = presence.content.avatar_url {
p.content.avatar_url = Some(avatar_url);
}
if let Some(currently_active) = presence.content.currently_active {
p.content.currently_active = Some(currently_active);
}
}
}
}
}
let mut left_rooms = BTreeMap::new();
let all_left_rooms: Vec<_> = db.rooms.rooms_left(&sender_user).collect();
for result in all_left_rooms {
let (room_id, left_state_events) = result?;
// Get and drop the lock to wait for remaining operations to finish
let mutex_insert = Arc::clone(
db.globals
.roomid_mutex_insert
.write()
.unwrap()
.entry(room_id.clone())
.or_default(),
);
let insert_lock = mutex_insert.lock().unwrap();
drop(insert_lock);
let left_count = db.rooms.get_left_count(&room_id, &sender_user)?;
// Left before last sync
if Some(since) >= left_count {
continue;
}
left_rooms.insert(
room_id.clone(),
LeftRoom {
account_data: RoomAccountData { events: Vec::new() },
timeline: Timeline {
limited: false,
prev_batch: Some(next_batch_string.clone()),
events: Vec::new(),
},
state: State {
events: left_state_events,
},
},
);
}
let mut invited_rooms = BTreeMap::new();
let all_invited_rooms: Vec<_> = db.rooms.rooms_invited(&sender_user).collect();
for result in all_invited_rooms {
let (room_id, invite_state_events) = result?;
// Get and drop the lock to wait for remaining operations to finish
let mutex_insert = Arc::clone(
db.globals
.roomid_mutex_insert
.write()
.unwrap()
.entry(room_id.clone())
.or_default(),
);
let insert_lock = mutex_insert.lock().unwrap();
drop(insert_lock);
let invite_count = db.rooms.get_invite_count(&room_id, &sender_user)?;
// Invited before last sync
if Some(since) >= invite_count {
continue;
}
invited_rooms.insert(
room_id.clone(),
InvitedRoom {
invite_state: InviteState {
events: invite_state_events,
},
},
);
}
for user_id in left_encrypted_users {
let still_share_encrypted_room = db
.rooms
.get_shared_rooms(vec![sender_user.clone(), user_id.clone()])?
.filter_map(|r| r.ok())
.filter_map(|other_room_id| {
Some(
db.rooms
.room_state_get(&other_room_id, &EventType::RoomEncryption, "")
.ok()?
.is_some(),
)
})
.all(|encrypted| !encrypted);
// If the user doesn't share an encrypted room with the target anymore, we need to tell
// them
if still_share_encrypted_room {
device_list_left.insert(user_id);
}
}
// Remove all to-device events the device received *last time*
db.users
.remove_to_device_events(&sender_user, &sender_device, since)?;
let response = sync_events::v3::Response {
next_batch: next_batch_string,
rooms: Rooms {
leave: left_rooms,
join: joined_rooms,
invite: invited_rooms,
knock: BTreeMap::new(), // TODO
},
presence: Presence {
events: presence_updates
.into_iter()
.map(|(_, v)| Raw::new(&v).expect("PresenceEvent always serializes successfully"))
.collect(),
},
account_data: GlobalAccountData {
events: db
.account_data
.changes_since(None, &sender_user, since)?
.into_iter()
.filter_map(|(_, v)| {
serde_json::from_str(v.json().get())
.map_err(|_| Error::bad_database("Invalid account event in database."))
.ok()
})
.collect(),
},
device_lists: DeviceLists {
changed: device_list_updates.into_iter().collect(),
left: device_list_left.into_iter().collect(),
},
device_one_time_keys_count: db.users.count_one_time_keys(&sender_user, &sender_device)?,
to_device: ToDevice {
events: db
.users
.get_to_device_events(&sender_user, &sender_device)?,
},
// Fallback keys are not yet supported
device_unused_fallback_key_types: None,
};
// TODO: Retry the endpoint instead of returning (waiting for #118)
if !body.full_state
&& response.rooms.is_empty()
&& response.presence.is_empty()
&& response.account_data.is_empty()
&& response.device_lists.is_empty()
&& response.to_device.is_empty()
{
// Hang a few seconds so requests are not spammed
// Stop hanging if new info arrives
let mut duration = body.timeout.unwrap_or_default();
if duration.as_secs() > 30 {
duration = Duration::from_secs(30);
}
let _ = tokio::time::timeout(duration, watcher).await;
Ok((response, false))
} else {
Ok((response, since != next_batch)) // Only cache if we made progress
}
}
#[tracing::instrument(skip(db))]
fn share_encrypted_room(
db: &Database,
sender_user: &UserId,
user_id: &UserId,
ignore_room: &RoomId,
) -> Result<bool> {
Ok(db
.rooms
.get_shared_rooms(vec![sender_user.to_owned(), user_id.to_owned()])?
.filter_map(|r| r.ok())
.filter(|room_id| room_id != ignore_room)
.filter_map(|other_room_id| {
Some(
db.rooms
.room_state_get(&other_room_id, &EventType::RoomEncryption, "")
.ok()?
.is_some(),
)
})
.any(|encrypted| encrypted))
}